About This GameColonial Conquest is a conquest simulation set in the Victorian age of warfare and expansion of the late 1800's and early 1900's. The object of the game is to become the dominant major power throughout the world. Players can be one among six of the great powers of the time: Great Britain, Germany, France, USA, Japan or Russia.Features
More about the gameYou win by either scoring the most Victory Points (VPs) or being the first to reach a certain preset VP threshold, depending on scenario and custom choices in the main menu. To do so, you must capture regions over the world, and defeat your enemies in battle. The world has about 130 regions open to conquest. The regions have variable income and VP values (set randomly in the Standard scenario) and unknown until conquered or spied upon. Each region not owned by a Major Power usually has an independent Minor country owning and defending it. Each Major country is controlled by a human player or the computer, or is designated neutral and then acts as a Minor country. Hotseat play is possible, with an option to limit to 4.00 minutes the playing time per player. Each game turn represents roughly one season. Game lasts till victory conditions are achieved. Scenarios: game offers 3 scenarios: one starting in the year 1880 with an historical setting, one in 1914 with historical positions, and an open ca-1870 standard where nation only own their starting home territories (free-for-all non-historical) The game has 3 main phases, each player entering them in sequence, i.e. Build Phase (Spring only, with: Army & Navy Construction, Fortification, Economic Aid, Espionage, Subversion), Movement Phase (Army & Navy), and Combat Phase. Gameplay of each phase is rather simple and straightforward, as follows:
English,French,German,Portuguese,Russian
british colonial conquest. colonial conquest. colonial conquest apk obb. colonial conquest apk. colonial conquest amiga. colonial conquest ii. colonial conquest apk mod. colonial conquest definition. colonial conquest game. colonial conquest meaning. colonial conquest and administration of nigerian territories. colonial conquest atari. colonial conquest in africa. colonial conquest 2. colonial conquest casus belli eu4. colonial conquest africa. colonial conquest free download. colonial conquest app. colonial conquest apk free. colonial conquest android Though the game may not be too complex which makes it easy to pick up and get into,the AI can be a challenge.The developers have fixed most if not all problems the moment they arise and are supporting the game well and of course more nations could be added to expand the game if they want.Great game would highly recommend for the cheap price too.. It looked like it should be fun, but wasn't. I hate to run down anyone's creative output, but this game just doesn't offer anything except a version of Risk that doesnt work as well as Risk does. It is simplistic like Risk (simplistic=too simple), then adds the concept of seasons and some other things, but the add-ons increase the tedious work of playing. Never enough boats to transport the troops, or else never enough troops for the huge amount of boats. Nothing happens unless it's Spring. There is no real strategy, just build massive piles of armies and easily (but in a protracted and tedious fashion) conquer the map. Meanwhile the computer AI will do silly things: playing as the USA, Japan kept invading South America while ignoring China\/Manchuria. Really? Japan wants Honduras so badly that they keep taking it over while I gobble up their backyard in Asia? I hate to be so negative, but this is barely an actual game. Compounding the problem is a huge quantity of territories, any one of which or small collection of which don't really matter. No territory is very important strategically. If you know Risk, you'll recall how you can block connections between continents and fortify them. In this game, you just build lots of ships and take over any random place on the board...and the computer does the same.
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